Conical Released

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We’re pleased to announce the release of our latest testing related product – Conical. Conical is a tool to make it easier to have confidence in your releases and therefore to release faster and with fewer bugs. More details can be found on its main page – conical.cloud Happy testing!


Object Flattener framework extended

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We’re pleased to announce that we’ve extended the object flattener framework to cover items from the System.Data namespace. This covers: DataSet DataTable DataView This functionality is in a new Nuget package – BorsukSoftware.ObjectFlattener.SystemData. Happy Testing!


BorsukSoftware.Utils.StreamMerging released

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As part of a project we’re working on, we needed to be able to consume multiple chunks of compressed data on disc as a single uncompressed stream. We couldn’t find any existing libraries to do this so we had to create our own and as it’s rather generic, we thought we’d share it in case […]


Spacegirl 2038 is coming to Steam

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We’re pleased to announce that Spacegirl 2038 is coming to Steam! Add to your wish list today!


Borsuk Software is coming to Steam

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We’re pleased to announce that our games are coming soon to Steam. Starting with the original Spacegirl, this will bring our games to a new audience. Our follow up games will be published to Steam shortly, so check back soon by clicking here.


Borsuk Software is now on nuget.org

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We’re pleased to announce that, where appropriate, our .net libraries are now available for consumption directly on nuget.org. The source code for each of the packages is available on GitHub. Currently, we have packages for: Data Cube Object Flattener Object Comparer Further packages will be uploaded shortly (including an updated object graph which is coming […]


Borsuk Software is on itch.io

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Borsuk Software are pleased to announce that our games are now available on itch.io – one of the leading game distribution sites on the internet. https://borsuksoftware.itch.io/ This will bring our games to a wider audience as well as allow us to upload our smaller games, tooling as well as betas more easily Spacegirl by borsuksoftware


Announcing Spacegirl 2038

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Borsuk Software are pleased to announce our latest game – Spacegirl 2038. In Spacegirl 2038, you play as Lara, the younger sister of our original hero Matilda. Your sister has gone missing on her latest mission and it’s your job to save both her and her crew. Spacegirl 2038 is targeting both PC and Xbox […]


Using native Nuget packages

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Nuget packages have become the de facto way for .net libraries to be consumed by other projects and interestingly, Microsoft also use this technology to supply some of their C++ libraries – specifically they use this to provide the code used to connect to Xbox Live (Microsoft.Xbox.Live.SDK.Cpp.UWP). This got us thinking as to how to […]


Installing TeamCity on Linux using Docker with Perforce support

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Note that this is no longer necessary as TeamCity now comes with Perforce support out of the box. It’s left here for informational purposes only. Here at Borsuk software, we use TeamCity as our CI infrastructure. We also use perforce as our source code repository. We recently migrated our TeamCity infrastructure from Windows only (Windows […]